Amara North (DitR character)

Amara North is the Vale branch leader of the Moonlighters (see Trivia) and a graduate of Shade Academy, where she led Team NIKL. She is a character in Ash Winters' FanFiction, DMND in the Rough. Her weapon of choice is Vixen's Kiss, a Multi-Shot Rifle Blade.

She first appears in the chapter Prelude 1: Diopside, where she and Dell Colby raid a Schnee Dust Company freight train to gain Dust and weapons for the Moonlighters.

Appearance
Amara is an attractive young woman with pink eyes and long, wavy light red hair, dyed reddish-purple at the tips. She has tanned skin, reflecting her time in Vacuo. Her Faunus trait is a bushy fox tail with the same colouration as her hair. Amara also has the Moonlighters emblem tattooed on her left shoulder, following the tradition for the members, in light grey with a red interior.

Casual Outfit
Amara wears a pink T-shirt with light red sleeves over detached elbow-length pink sleeves, a pair of dark brown baggy trousers and pink boots with purple laces & soles. She also sports a red coat with purple accents on occasion. Amara's emblem is printed on the back of her jacket in purple.

Combat Outfit
Amara's combat outfit is the same as her casual attire, only trading her coat for red armour with purple accents on her torso and arms.

Powers, Abilities and Equipment
Amara is shown to have above-average strength, speed and endurance, as she was able to assist in destroying a train car full of Atlesian Knights, as well as an Atlesian Paladin 290. She is also well-trained in swordplay and marksmanship, lending to her signature weapon. Amara is also fairly well-versed in hand-to-hand combat, though, given the option, she would prefer using her sword in melee.

Amara's Faunus heritage grants her night vision.

Aura
Like most active fighters, Amara had her Aura unlocked before attending her chosen Academy, granting her increased resistance to damage and temperature extremes, as well as a form of extra-sensory perception. This also enables her to use Dust and her Semblance. Aura can also be channelled through weapons to increase their durability and offensive capabilities. Amara's Aura is reddish-purple.

Semblance
Amara's Semblance, Focus, allows her to slow down her perception of time, such that, to her, everything is in slow-motion. This allows Amara to line up her next strikes before her opponent can react. This can last for up to 30 seconds, during which time, Amara appears to move at superhuman speeds. Due to this being a sensory enhancement, Amara cannot combine Dust with her Semblance.

Weapons
Amara's weapon, Vixen's Kiss, is a longsword which can transform into a select-fire rifle that can cycle between single-shot, 3-round burst and fully automatic firing, depending on how far the trigger is pulled in. The rifle form can use standard and Dust rounds, as outlined below.

Weaknesses

 * Semblance Limits: Only lasts 30 seconds; Aura drains quickly when used; causes intense fatigue after prolonged use.
 * Sensory Overload: Due to her Faunus heritage granting her night vision, Amara is more sensitive to bright lights than most other people.

Trivia

 * Name References: Amara North (derived from amaranth, a type of plant found in shades of red, pink and purple)
 * Inspiration: The Fox (The Wolf and the Fox)- Fox Faunus, first seen alongside a 'wolf' character.
 * Amaranthus caudatus, a type of flower in the amaranth genus, can also be called foxtail amaranth, further alluding to her character inspiration and Faunus base & trait.
 * The Moonlighters are an international guild of Hunters who offer their services to people who require less reputable tasks to be done to achieve an objective at a reduced cost to most other Hunters.